About
Who I am
I'm a Computer Engineering graduate from Simon Fraser University (minor in Mathematics) who builds across the whole stack, from backend APIs and cloud-native systems to graphics-heavy web apps and bare-metal hardware. I'm a generalist by choice: the interesting problems live on both ends.
I've shipped a production e-commerce platform doing real revenue, published two Rust crates on crates.io, and built engines in Rust, WebGPU, and Electron. I like work that has to be fast or correct, ideally both.
I'm an architect, too. Alongside the code I design buildings (plans, structure, detailing) and I'm finishing a B.Tech in Civil Engineering. It's the same puzzle as software: hard constraints, and something that has to hold up.
Experience
Where I've worked
Architect & Software Systems Engineer · Inscribe Architects
- Work the architecture side as well as the engineering one: design development, drawings, and detailing on live projects.
- Designed and built backend APIs powering architecture-visualization tools, improving system efficiency ~30%.
- Built interactive web apps in React + Node.js to streamline client presentations and project tracking.
- Led database architecture and cloud deployment on AWS + MySQL for scalability and data integrity.
Assistant Manager · Port Moody Liquor Store
- Streamlined logistics and inventory; built systems that cut waste and shrinkage.
- Customer-service strategies that lifted retention ~20%.
Manager · EH Furniture
- Ran customer relations and supervised a team of 9; introduced a sales-tracking system.
Team Leader · 7-Eleven
- Supervised service and F&B handling; improved store throughput with new checkout procedures.
Capabilities
The toolkit
- languages
- RustC / C++TypeScriptJavaScriptPythonJavaRuby on RailsAssemblyVerilog / VHDL
- frontend & frameworks
- React 19Next.jsSvelteKitAstroNode.jsTailwind CSSZustandHTML / CSS
- systems & low-level
- Tokio / asyncWebAssemblyProc & declarative macrossyn & quoteRatatui (TUI)FTXUIBitTorrentWebSockets
- graphics & 3D
- WebGPUWGSLOpenGLGLSLWebGLThree.jsReact Three FiberDeck.glMapboxRay tracingGPU computeBlender / Cycles (headless)CSG / solid modeling
- hardware & embedded
- ARM Cortex-MFPGAVerilatorI2CPCB designCircuit designSensor integrationAutoCAD
- ai & machine learning
- RAG systemsVector search (sqlite-vec, ChromaDB)Multi-provider LLM routingMCP serversPyTorchLlamaIndexOllama (local)Neural networksOCR pipelines (PaddleOCR)
- cloud & devops
- AWSVercelDockerKubernetesCI/CDGitHub ActionsSDN / OpenFlowNetworking
- data & tools
- PostgreSQLSupabaseSanityMongoDBMySQLRedisRazorpayResendUpstashpydanticCMakevcpkgGit